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Imagine a gamer is glued to the screen running their favorite mobile game when—bam—the screen freezes. They tap “Support,” only to find a labyrinth of
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Back at the beginning of the century, game console developers made games only for their consoles – that is, they worked on only one console.
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When it comes to apps, you either become a part of your user’s break time or you lose them in just 3 months from the
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