What is User Acquisition? 8 Strategies to Get Users for Your App
With over 3.48 million Android apps in the world and 2.22 million apps in Apple’s App Store as of Q1 2021, it is clear that the app market is growing at an exponential rate. As the…
With over 3.48 million Android apps in the world and 2.22 million apps in Apple’s App Store as of Q1 2021, it is clear that the app market is growing at an exponential rate. As the…
What makes an indie game indie? An indie (independent) game is a game created by an individual developer or a small team without financial support from the publisher. The flagships…
On average, 6.140 mobile apps are published in Google Play every day. Consequently, newly released apps inevitably face a risk of remaining in the shadows. This causes a struggle for…
Deep links are more than just equivalents of what hyperlinks used to be. They can be used to direct users from one web page to another – be it on…
App stores are the main source of incoming traffic and downloads for mobile apps. But a search engine can become the second channel for app promotion because it can lead…
Acquiring mobile users is increasingly becoming a challenge for businesses. But as the digital world moves towards mobile, businesses need to consistently make efforts to remain and grow in the market. And it does…
Making your app users complete an action that adds to your end goal is becoming increasingly difficult. The reason being, if they don’t associate with it, they would rather switch…
Creating an app isn’t easy. But what’s more challenging, is creating a strategy that continues to bring you users even months and years after you go live. For those of…
It is hard to overestimate the role of mobile app localization in the modern market, especially nowadays, with billions of smartphone users worldwide. The mass consumer wants to communicate with…
Targeting mobile users is no longer just an internet marketing trend. The mobile application market is a large-scale competitive arena in which hundreds of players die every day. Developing and…
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